Click on Link to Download Folder below:
Reminder: Get the Access Code Needed to Download The Pre-Release of UFGC 3.0
Available After You've Completed the UFGC 2.0 Download
Available After You've Completed the UFGC 2.0 Download
The CNS File
Note: Open .def, .cns, .cmd files with Notepad
Note: Open .def, .cns, .cmd files with Notepad
As mentioned above, the CNS file defines the character's many different traits. Depending on who the author is, a character can have one or multiple CNS files. When there are multiple cns files it is usually done to better organize a character's many different traits. Sometimes an author will opt to write separate cns files for basic, special, and hyper moves. The cns items you can easily modify are listed below:
life - the bigger this number the more life your character have
power - the maximum amount of supermeter your character have. Most charactershave power = 3000 (3 levels)
attack - how much damage your character inflicts. The higher the number the more damage they deal out
defence - how much damage your character takes. Higher number means more stamina for your character or they take less damage
xscale - How wide is your character
yscale - how tall is your character
walk.fwd - how fast does your chracter walk
walk.back - how fast does your charactrer walk back
run.fwd - how fast your chracter runs forward
run.back - how fast your chracter runs backward
Some other things to look for / edit in a CNS file:
poweradd - how fast your character builds power meter for a certain move
- how much power meter is depleted when doing supermoves
velset = x,y - how fast something travels whether its a projectile or the character's body movement
velocity - same as above
damage = 20,10 - how much damage a certain move causes. First number determines damage if attack isn't blocked, 2nd number is damage when blocked
pausetime = 5,5 - how long your character pauses after a certain move. 1st number if your attack connects, 2nd number when it's blocked
lifeadd - life will be added to your character when certain things happen
targetlifeadd - your opponents life gets regenerated when certain things happen
animtype - light, medium, heavy - how much lag a certain move has
Continued.....