Ultimate Crossover Fighting Game Club - chars34



ULTIMATE Crossover FIGHTING Game Club
Where All Fighting Game Ideas Come To Life
 


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Ultimate Crossover Tournament
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Which Universe Will Win?
IF... all Dimensions / Universes Possess The Same Level Of Power (see story and trailer at home page) and that Power was distributed amongst its Fighters WHO WILL WIN? (i.e. in this scenario the power rating of the most powerful beings in every universe are about the same... Superman's overall powers will be comparable to Hulk, Shao Kahn, Shin Gouki, etc... get it?  It will all depend on skill, strategy, and the fighters' unique abilitites)
Select The Best Universe Below:
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Ultimate Crossover Fighting Game 2.0

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State entry

This is where you define what commands bring you to what states.

Each state entry block looks like:
[State -1, Label] ; Change Label to any name you want to use to identify the state with.
type = ChangeState ;Don't change this
value = new_state_number
trigger1 = command = command_name
(any additional triggers)
- new_state_number is the number of the state to change to
- command_name is the name of the command (from the section above)
- Useful triggers to know:
- statetype
S, C or A : current state-type of player (stand, crouch, air)
- ctrl
0 or 1 : 1 if player has control. Unless "interrupting" another
move, you'll want ctrl = 1
- stateno
number of state player is in - useful for "move interrupts"
- movecontact
0 or 1 : 1 if player's last attack touched the opponent
useful for "move interrupts"



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